Pixel Perfect Time Pilot in Unity 3D

Time Pilot

Pixel Perfect

In my recreation of Xevious I just used a standard camera. However, Unity has set of features to support just this sort of retro game feel. One such component is called 2D Pixel Perfect camera. So how does this effect recreating Time Pilot.

Time Pilot details

Example Sprite

Default Camera View

Just using the standard camera and placing the sprite on the screen this is the result

Adding 2D Pixel Perfect

What does it look like with the default Pixel Perfect Component?

Adding Pixel Perfect
No obvious change
Use the Time Pilot settings
Still nothing to see
Crop & Stretch
The game area now looks like the original
Time Pilot demo shot



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