Easier null checking in Unity?

The Problem


.net Extension Method

Problem 1. Error in the wrong place

at Assets/CBC/Scripts/Helpers/MonoExtensions.cs:16)
SeatShuffle:Start () (at Assets/CBC/Scripts/Player/SeatShuffle.cs:31)

Problem 2. Repeated error messages

CallerMemberName and/or default message

var fakeComponent = this.GetComponent<SphereCollider>();
public static T GetComponentExt<T>(this Component component  ...

Unity, VR, Enterprise and .Net Developer

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Paul Marsh

Paul Marsh

Unity, VR, Enterprise and .Net Developer

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